GPU Slicing and Multi-Tenant GPU Configuration¶
Introduction¶
Graphics Processing Units (GPUs) have evolved far beyond their original purpose of rendering graphics. Today, they are essential for artificial intelligence (AI), machine learning (ML), and high-performance computing workloads. NVIDIA GPUs, in particular, dominate the ML landscape due to their specialized architecture designed for parallel processing, making them indispensable for matrix operations and mathematical computations that power AI-driven insights.
However, GPUs are expensive resources, and maximizing their utilization is crucial for cost-effective operations. Traditional GPU allocation methods often lead to underutilization, where a single workload consumes an entire GPU but only uses a fraction of its computational capacity. This is where GPU sharing strategies become essential.
NVIDIA GPU Sharing Strategies¶
NVIDIA provides several approaches to enable multiple workloads to share GPU resources efficiently, including:
1. Time-Slicing¶
Time-slicing divides GPU access into small time intervals, allowing different tasks to use the GPU in predefined time slices. This approach is similar to how CPUs time-slice between different processes.
How it works:
- Multiple processes share a single GPU by taking turns accessing it
- The GPU scheduler allocates time slots to different workloads
- No memory isolation between processes
- Suitable for workloads with intermittent GPU usage patterns
Ideal use cases:
- Development and testing environments
- Multiple small-scale workloads
- Batch processing tasks
- Real-time analytics with streaming data
- Cost-sensitive environments with budget constraints
2. Multi-Instance GPU (MIG)¶
MIG is available on NVIDIA A100, A30, and H100 GPUs, allowing a single physical GPU to be partitioned into multiple isolated instances. Each instance has its own dedicated memory, cache, and compute cores.
How it works:
- Physical GPU is partitioned into up to 7 separate instances
- Each instance provides guaranteed performance and memory isolation
- Complete fault isolation between instances
- Hardware-level partitioning ensures predictable performance
Ideal use cases:
- Multi-tenant environments requiring strict isolation
- Cloud service providers offering GPU-as-a-Service
- Workloads requiring guaranteed performance levels
- Environments with strict SLA requirements
Time-Slicing vs MIG: Detailed Comparison¶
Aspect | Time-Slicing | Multi-Instance GPU (MIG) |
---|---|---|
Memory Isolation | No isolation - shared memory space | Complete memory isolation per instance |
Fault Isolation | No isolation - one crash affects all | Complete fault isolation |
Performance Guarantees | No guarantees - best effort sharing | Guaranteed performance per instance |
GPU Support | All NVIDIA GPUs | Limited to A100, A30, H100 |
Resource Overhead | Minimal overhead | Some overhead due to partitioning |
Use Case | Resource optimization | Strong Isolation and SLA requirements |
Configuring GPU Slicing DIY¶
Enabling and managing GPU slicing infrastructure is a complex undertaking that involves multiple layers of technology, careful resource planning, and ongoing operational overhead. While platforms like Omnistrate abstract much of this complexity, understanding the underlying challenges helps appreciate the engineering effort required to make GPU sharing work effectively.
Infrastructure Complexity Overview¶
GPU slicing requires orchestrating several complex systems that must work together seamlessly:
1. Hardware-Level Considerations¶
- GPU Architecture Compatibility: Not all GPUs support the same sharing mechanisms. NVIDIA's MIG is only available on A100, A30, and H100 GPUs, while time-slicing works across different GPU generations but with varying performance characteristics
2. Kernel and Driver Stack Complexity¶
- NVIDIA Driver Management: Requires specific driver versions that support sharing features, with complex upgrade paths that can break existing workloads
- CUDA Runtime Coordination: Managing CUDA contexts across multiple processes requires sophisticated scheduling and memory management
3. Container Orchestration Challenges¶
- Device Plugin Architecture: Implementing and maintaining custom Kubernetes device plugins that can advertise virtual GPU resources accurately
- Resource Scheduling Complexity: The Kubernetes scheduler must understand GPU topology, memory constraints, and performance characteristics to make optimal placement decisions
- Namespace Isolation: Ensuring proper isolation between different tenants while maintaining GPU access
Operational Management Complexity¶
Capacity Planning and Resource Allocation¶
- Workload Characterization: Understanding the GPU usage patterns of different workloads to optimize sharing ratios
- Performance Modeling: Predicting how different combinations of workloads will perform when sharing GPU resources
- Cost Optimization: Balancing the cost of GPU instances against the performance impact of sharing
- Scaling Strategies: Determining when to scale horizontally (more GPU instances) vs. vertically (more sharing on existing GPUs)
Lifecycle Management¶
- Rolling Updates: Updating GPU drivers, CUDA versions, or container runtimes without disrupting running workloads
- Workload Migration: Moving workloads between different GPU instances during maintenance or optimization
- Disaster Recovery: Implementing backup and recovery strategies for stateful GPU workloads
- Version Compatibility: Managing compatibility matrices between CUDA versions, driver versions, and application requirements
Why Managed Solutions Matter¶
The complexity outlined above explains why managed platforms like Omnistrate provide significant value:
- Abstraction of Complexity: Hiding the intricate details of GPU driver management, device plugin configuration, and monitoring setup
- Tested Configurations: Providing pre-validated combinations of hardware, software, and configuration that work reliably together
- Automated Operations: Handling routine maintenance, updates, and optimization tasks automatically
- Expert Support: Access to specialists who understand the nuances of GPU sharing infrastructure
Configuring GPU Slicing in Omnistrate¶
Omnistrate provides built-in support for GPU slicing through the multiTenantGpu
feature, making it easy to deploy services that efficiently share GPU resources across multiple tenants.
Configuration Overview¶
To enable GPU slicing in your Omnistrate service, you need to add the x-internal-integrations
section to your compose.yaml
file:
x-internal-integrations:
multiTenantGpu:
instanceType: g4dn.xlarge # instance type to be used for GPU slicing
timeSlicingReplicas: 2 # number of replicas to be used for time slicing
migProfile: 1g.5gb # optional: MIG profile for A100/H100 GPUs
Configuration Parameters¶
instanceType
¶
Specifies the EC2 instance type that will host the GPU slicing functionality. Common GPU-enabled instance types include:
- g4dn.xlarge: 1 NVIDIA T4 GPU, 4 vCPUs, 16 GB RAM - Cost-effective for inference workloads
- g4dn.2xlarge: 1 NVIDIA T4 GPU, 8 vCPUs, 32 GB RAM - Balanced compute and memory
- p3.2xlarge: 1 NVIDIA V100 GPU, 8 vCPUs, 61 GB RAM - High-performance training
- p4d.24xlarge: 8 NVIDIA A100 GPUs, 96 vCPUs, 1152 GB RAM - Multi-GPU training
timeSlicingReplicas
¶
Defines how many virtual GPU replicas will be created from each physical GPU. This determines how many concurrent workloads can share a single GPU.
- Value of 2: Each physical GPU appears as 2 virtual GPUs (50% allocation per workload)
- Value of 4: Each physical GPU appears as 4 virtual GPUs (25% allocation per workload)
- Value of 8: Each physical GPU appears as 8 virtual GPUs (12.5% allocation per workload)
migProfile
(Optional)¶
Specifies the Multi-Instance GPU (MIG) profile to use when the instance type supports MIG (A100, A30, H100 GPUs). This parameter enables hardware-level GPU partitioning with guaranteed isolation and performance.
Note
MIG and Time-Slicing be combined to create a multi-layered GPU sharing strategy. You can use both migProfile
and timeSlicingReplicas
together to further subdivide MIG instances with time-slicing.
Complete Example Configuration¶
Here are complete examples of GPU-sliced service configurations:
Time-Slicing Configuration Example¶
version: '3.9'
x-omnistrate-service-plan:
name: 'gpu-slicing-example hosted tier'
tenancyType: 'OMNISTRATE_MULTI_TENANCY'
x-internal-integrations:
multiTenantGpu:
instanceType: g4dn.xlarge # instance type to be used for GPU slicing
timeSlicingReplicas: 2 # number of replicas to be used for time slicing
services:
gpuinfo:
image: ghcr.io/omnistrate-community/gpu-slicing-example:0.0.3
ports:
- 5000:5000
platform: linux/amd64
deploy:
resources:
limits:
cpus: '1'
memory: 100M
reservations:
cpus: '100m'
memory: 50M
x-omnistrate-capabilities:
autoscaling:
maxReplicas: 3
minReplicas: 1
idleMinutesBeforeScalingDown: 2
idleThreshold: 20
overUtilizedMinutesBeforeScalingUp: 3
overUtilizedThreshold: 80
serverlessConfiguration:
targetPort: 5000
enableAutoStop: true
minimumNodesInPool: 1
MIG Configuration Example¶
version: '3.9'
x-omnistrate-service-plan:
name: 'gpu-mig-example hosted tier'
tenancyType: 'OMNISTRATE_MULTI_TENANCY'
x-internal-integrations:
multiTenantGpu:
instanceType: p4d.24xlarge # A100 GPU instance supporting MIG
migProfile: 1g.5gb # MIG profile for hardware-level isolation
services:
gpuinfo:
image: ghcr.io/omnistrate-community/gpu-slicing-example:0.0.3
ports:
- 5000:5000
platform: linux/amd64
deploy:
resources:
limits:
cpus: '2'
memory: 500M
reservations:
cpus: '500m'
memory: 250M
x-omnistrate-capabilities:
autoscaling:
maxReplicas: 5
minReplicas: 1
idleMinutesBeforeScalingDown: 2
idleThreshold: 20
overUtilizedMinutesBeforeScalingUp: 3
overUtilizedThreshold: 80
serverlessConfiguration:
targetPort: 5000
enableAutoStop: true
minimumNodesInPool: 1
How GPU Slicing Works in Omnistrate¶
- Infrastructure Provisioning: Omnistrate provisions the specified GPU-enabled EC2 instance
- NVIDIA Device Plugin: Automatically installs and configures the NVIDIA Kubernetes device plugin
- Time-Slicing Configuration: Configures the device plugin with the specified number of replicas
- Resource Advertisement: The Kubernetes scheduler sees multiple virtual GPUs instead of one physical GPU
- Workload Scheduling: Multiple pods can be scheduled to share the same physical GPU
- Automatic Scaling: Omnistrate can automatically scale the number of replicas based on demand
Best Practices¶
Choosing the Right Instance Type¶
- For inference workloads: Use g4dn instances with T4 GPUs for cost-effectiveness
- For training workloads: Use p3 instances with V100 GPUs for better performance
- For large-scale training: Consider p4d instances with A100 GPUs and MIG support
Setting Time-Slicing Replicas¶
- Start conservative: Begin with 2-4 replicas and monitor performance
- Monitor GPU utilization: Use tools like
nvidia-smi
to track actual GPU usage - Consider workload characteristics: CPU-bound tasks can share more aggressively than GPU-intensive ones
- Account for memory usage: Ensure total GPU memory usage doesn't exceed physical limits
Resource Management¶
- Set appropriate CPU and memory limits for your containers
- Use Omnistrate's autoscaling capabilities to handle varying demand
- Monitor performance metrics to optimize replica counts
- Consider using different configurations for development vs production environments
Example Use Cases¶
AI/ML Model Serving¶
Deploy multiple model inference endpoints that share GPU resources efficiently:
- Each model gets dedicated time slices for inference
- Cost-effective serving of multiple models
- Automatic scaling based on request volume
Development and Testing¶
Enable multiple developers to share GPU resources:
- Each developer gets access to GPU acceleration
- Reduced infrastructure costs for development teams
- Isolated development environments
Batch Processing¶
Process multiple data pipelines concurrently:
- Different batch jobs share GPU resources
- Improved throughput for data processing workflows
- Cost optimization for periodic workloads
Conclusion¶
GPU slicing with Omnistrate provides a powerful way to maximize GPU utilization while minimizing costs. By leveraging NVIDIA's time-slicing technology through simple configuration parameters, you can enable multiple workloads to efficiently share expensive GPU resources.
Omnistrate's built-in GPU slicing support makes it easy to implement either approach, allowing you to focus on your application logic while the platform handles the complex GPU resource management automatically.